Claire Redfield
A college student who arrived in Raccoon City searching for her brother and became a hardened survivor against bio-organic threats.
Claire Redfield is a character in Resident Evil (Biohazard in Japan), a survival horror series created by the Japanese company Capcom. Claire was first introduced alongside Leon S. Kennedy as one of two player characters in Resident Evil 2 (1998). The character was conceived as Elza Walker, a blonde motorcyclist character in the prototype of the game, but her name and role were changed for the final version to connect its story to that of Resident Evil (1996). In Resident Evil 2, Claire arrives in Raccoon City, a town in the Midwestern United States that has been overrun by zombies, to find her missing brother Chris Redfield. Claire is the protagonist of several Resident Evil games, novels, and films, and has appeared in other franchises, including Monster Hunter and Teppen.
- Role
- Survivor / Anti-Biohazard Activist
- Affiliation
- Formerly independent; associated with STARS (via family), TerraSave, and various
- First Appearance
- Resident Evil 2 (1998)
- Status
- Alive
- Key Relationship
- Younger sister of Chris Redfield
Verified Timeline
Lore & Background
Claire Redfield was introduced alongside the police officer Leon S. Kennedy as one of two playable protagonists in Capcom's 1998 survival horror video game Resident Evil 2. Claire was developed from an earlier character named Elza Walker, the original female lead of the game's first prototype, who was a blonde motorcyclist who crashed her bike into Raccoon Police Station, where she fled for safety. In the middle of the game's development, newly-hired storywriter Noboru Sugimura felt the story needed a stronger connection to Resident Evil (1996). Director Hideki Kamiya and producer Shinji Mikami agreed with Sugimura's criticism, and Sugimura substantially overhauled the story, including reworking Elza into Claire Redfield, the sister of Chris Redfield. Claire's appearance was designed by the artists Isao Ohishi and Ryoji Shimogama. To avoid sexual objectification of women in video games, Mikami refused to eroticize or portray women in Resident Evil as submissive; instead, Claire was characterized as independent. Mikami said: "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects ... In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism." In the 2019 remake of Resident Evil 2, Claire was redesigned and modeled after the Canadian model Jordan McEwen. She was given a new wardrobe, and her original hotpants and cycling shorts were replaced with jeans and a long-sleeved jacket. Claire continued to be redesigned during the series. She was given a tougher appearance in Resident Evil – Code: Veronica (2000) because her experiences in Resident Evil 2 toughened her and increased her confidence to handle situations. This characterization is emphasized in the opening scene, in which she appears in a John Woo-inspired action scene. For Resident Evil: Revelations 2 (2015), Claire was written as practical and aggressive to contrast with her partner, the young, immature, and easily scared Moira Burton. According to the producer Michiteru Okabe, they had not reduced the two characters to their gender and had instead given them unique personalities, which he said reflected positively on the video-game industry's direction at the time. According to Okabe, the director Morimasa Sato is a big fan of Claire so Okabe felt obliged to bring her back into the game.
In Their Own Story
The events of Resident Evil 2 occur in 1998 in the fictional American metropolis Raccoon City. Claire is a college student who is searching for her brother Chris Redfield, a member of the Special Tactics And Rescue Service (S.T.A.R.S.) team. Claire arrives in Raccoon City to find it overrun by zombies, for which the pharmaceutical company Umbrella Corporation is responsible. Claire meets with the police officer Leon S. Kennedy but is later separated from him. In the Raccoon Police Department building, Claire encounters Sherry Birkin, a young woman who is being pursued by her father, the mutated scientist William Birkin. After defeating William Birkin, Claire arrives at NEST, an Umbrella underground facility, and finds a vaccine to cure Sherry, who has become infected with the G-virus. Claire gives Sherry's scientist mother Annette Birkin the vaccine so she can cure Sherry but Annette dies from her injuries, which William inflicted. Claire escapes from the facility on a train, along with Leon and Sherry, before Raccoon City is destroyed by a nuclear strike as part of a U.S. government cover-up. Mikami, the lead producer of both Resident Evil 3: Nemesis (1999) and the concurrently-produced Code: Veronica, wanted each game to highlight an existing female character in the series. Jill is the protagonist of Nemesis while Claire is the lead character in Code: Veronica. Code: Veronica is set three months after Claire's escape from Raccoon City; she is apprehended while trying to find Chris and raiding a European Umbrella facility. She is sent to an island prison under the command of Alfred Ashford, a descendant of one of the Umbrella Corporation's founders. There is an outbreak; Claire sets out to find Chris, runs into fellow prisoner Steve Burnside, and plans to leave the island as soon as she is released. After discovering Chris is not on the island, Claire escapes on a plane. Ashford remotely controls the aircraft and crashes it into an Umbrella facility in Antarctica. Chris defeats the main antagonist Alexia Ashford and escapes with Claire before the Antarctic facility self-destructs. After that, they vow to put an end to the Umbrella Corporation. In the PlayStation 2 and GameCube versions, Veronica X, Claire also briefly encounters the series' main villain Albert Wesker. In Resident Evil: Revelations 2 (2015), Claire is a member of the counter-bioterrorism group TerraSave. The game follows Claire and Barry Burton's daughter Moira as they are kidnapped, infected with the T-Phobos virus, and trapped on a mysterious, abandoned, prison island. They defeat Alex Wesker and some monsters. Claire and Moira, and Barry arrives to look for them and a young girl named Natalia Korda.
Reader's Guide
Claire Redfield is defined by her unwavering compassion and adaptability. Originally a college student with no combat experience, the horrors of Raccoon City forced her to evolve into a capable fighter. Critics have positively responded to Claire's personality and her role as a strong, female lead character. Several journalists considered Claire to be significantly less sexualized than other female game characters. She was exemplified as a female character who is as competent and skilled as her male counterparts. Her role often shifts between protector and survivor, frequently placing herself in harm's way to save strangers like Sherry Birkin or Steve Burnside. Her defining moments include escaping Raccoon City alongside Leon S. Kennedy and later infiltrating an Umbrella facility in Antarctica. These experiences cemented her reputation as a key figure in the fight against bio-weapons.
Did You Know?
- Claire was originally conceived as Elza Walker, a blonde motorcyclist character in the prototype of Resident Evil 2.
- In the 2019 remake of Resident Evil 2, Claire was modeled after the Canadian model Jordan McEwen.
- Producer Shinji Mikami refused to eroticize or portray women in Resident Evil as submissive, saying he avoids 'obvious eroticism'.
- Claire was given a tougher appearance in Resident Evil – Code: Veronica (2000) because her experiences in Resident Evil 2 toughened her.
- In Resident Evil: Revelations 2, Claire was written as practical and aggressive to contrast with her partner Moira Burton.
More in Characters
Elsewhere in the Resident Evil universe
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